Skill Points and Experience | Sekiro Shadows Die Twice Wiki (2024)

Skill Points & Experience are mechanics of Sekiro: Shadows Die Twice. Unlike souls games, Sekiro's gained experience and gold are permanently lost on death when you can't resurrect. Gold is a separate drop from experience that players can obtain. Further, Sekiro features Skills and Skill Trees that are unlocked with Skill Points obtained from collecting experience.

Players should note that there are no Stats, and if they wish to upgrade their Vitality or Posture gauges they will instead need to collect Prayer Beads and offer them at a Sculptor's Idol.

Character Re-Spec: Players cannot re-spec their character.

Skill Points & Experience

Players gain Skill Points by gaining Experience, which is done via defeating Enemies and Bosses. There is a "soft cap" beginning after skill point #25 where the required XP is significantly more than the previous 25 points. Also, the XP requirement from 1-25 appears to increasenearly linearly, but after 25 it appears to increase exponentially. Simply put, thedifference in XP required betweenskill points increases as you gain them.

Based on the incomplete data on this page, the approximate equation for calculating XP required per level (after level 25) is below, where X is the level:
Required Level XP =0.02x3 + 2.4204x2 + 44.771x - 1851.8

Experience vs. Skill Point curve

Note:Spending Skill Points doesnot reset the curve. The 10th skill point you earn will always take650 XP, whether you've spent 9 on skills or none at all.

Skill Point Xp to next Lv Total Xp Skill Point Xp to Next Lv Total Xp
0 500 0 65 16777 312143
1 514 500 66 17396 328920
2 528 1014 67 18028 346316
3 542 1542 68 18673 364344
4 557 2084 69 19331 383017
5 572 2641 70 20002 402348
6 587 3213 71 20686 422350
7 602 3800 72 21383 443036
8 618 4402 73 22094 464419
9 634 5020 74 22819 486513
10 650 5654 75 23558 509332
11 666 6304 76 24310 532890
12 682 6970 77 25076 557200
13 698 7652 78 25856 582276
14 715 8350 79 26651 608132
15 732 9065 80 27460 634783
16 749 9797 81 28283 662243
17 766 10546 82 29121 690526
18 784 11312 83 29973 719647
19 802 12096 84 30840 749620
20 820 12898 85 31723 780460
21 838 13718 86 32620 812183
22 856 14556 87 33532 844803
23 874 15412 88 34460 878335
24 893 16286 89 35403 912795
25 1093 17179 90 36362 948198
26 1300 18272 91 37336 984560
27 1515 19572 92 38326 1021896
28 1738 21087 93 39332 1060222
29 1970 22825 94 40354 1099554
30 2210 24795 95 41392 1139908
31 2458 27005 96 42446 1181300
32 2715 29463 97 43516 1223746
33 2980 32178 98 44603 1267262
34 3254 35158 99 45707 1311865
35 3538 38412 100 46828 1357572
36 3830 41950 101 47965 1404400
37 4131 45780 102 49119 1452365
38 4442 49911 103 50290 1501484
39 4762 54353 104 51479 1551774
40 5092 59115 105 52685 1603253
41 5431 64207 106 53908 1655938
42 5780 69638 107 55149 1709846
43 6139 75418 108 56407 1764995
44 6507 81557 109 57683 1821402
45 6886 88064 110 58977 1879085
46 7276 94950 111 60290 1938062
47 7675 102226 112 61620 1998352
48 8085 109901 113 62969 2059972
49 8506 117986 114 64336 2122941
50 8938 126492 115 65722 2187277
51 9380 135430 116 67126 2252999
52 9833 144810 117 68549 2320125
53 10297 154643 118 69991 2388674
54 10773 164940 119 71452 2458665
55 11260 175713 120 72932 2530117
56 11758 186973 121 74431 2603049
57 12268 198731 122 75949 2677480
58 12789 210999 123 77487 2753429
59 13322 223788 124 79045 2830916
60 13868 237110 125 80622 2909961
61 14425 250978 126 82220 2990583
62 14994 265403 127 83837 3072803
63 15576 280397 128 - 3156640
64 16170 295973

Using Skill Points

Players spend their Skill Points while resting at any Sculptor's Idol. Sculptor's Idols are spread across the game world (much like Bonfires in Dark Souls), so this can be done fairly easily.

Skills are separated into several distinct Skills and Skill Trees: Shinobi, Samurai, Prosthetic, and more. Within the trees, players will find passive skills and active skills called Combat Arts or Techniques.

Some Skills need more points than others to be unlocked, and have pre-requisites. In some cases, Upgrades may be locked behind skill requirements as well.

Farming Skill Points

Although theBell Demondoesn't increase experience rewards, having it equipped while farming will allow you to pick up more items at the same time.

  • Very early game (120 XP/minute): From theUnderbridge Valley idol, grapple up to the broken bridge and backstab theAshina Soldier walking on the lower level directly in front of you. Then turn around and grapple up to the tree and sneak up on the Sentry. Drop down directly in front of him and sneakaround the arena, backstabbing four more Ashina Soldiers as you go.

    Additional resources:60 sen/minute,Scrap Iron,Scrap Magnetite,Fistful of Ash,Ceramic Shard

  • Early game (190XP/minute): From the Hirata Audience Chamber idol, head backwards through the audience chamber. Firstbackstab the two Bandits moving down the hallway to your right, then sneak outside and backstab one of the shield Bandits. You should have enough time to kill the torch Bandit before everyone starts attacking, and once they do you'll have enough time to run over and take out the archer Bandit off to the side as well. At this point you can keep fighting if you want, but the easiest thing is to just return to the idol and begin again.

    Additional resources: 200 sen/minute,Scrap Iron,Black Gunpowder,Pellet,Ceramic Shards,Dousing Powder,Oil

  • Midgame (366 XP/minute): From the Upper Tower - Antechamber idol, loop around to the side of the next room to backstab the Fencer. Head out into the main antechamber, wait for the fencer crossing the walkway to turn his back to you, then backstab him as well. Move around the edge of the antechamber to backstab the Old Maid, then head into the corner room to backstab another Fencer looking out the window. Head into the room with the map to backstab one last fencer sitting on the ground, then run back to the idol and repeat.

    Additional resources: 180 sen/minute, Scrap Iron,Scrap Magnetite,Adamantite Scrap,Pellet,Divine Confetti

  • Midgame (600 XP/minute): Once you have the Mortal Blade, this is by far themost efficient XP grind until you defeat Guardian Ape and Illusory Monk. From the Main Hall idol in Senpou Temple, sneak down the hall to your right and do two deathblows to finish off the Infested Seekerin the nook (you can get a stealth deathblow from the side if you time it right). Turn around and head down the hall to your right (the one that connects to the Inner Sanctum). If you approach theInfested Seeker facing away from you from the left for another double deathblow, you should be able to do so without alerting the one facing you. This will allow you to sneak wide around the wall to your left and get a double deathblow onthe third seeker as well, then return to the idol.

    You can try to kill the monks on the other side of the hall, but it's hard to sneak up on more than one of them and for some reason they only give half as much XP anyway, so it's recommended to just repeat the three on the right over and over.

    Additional resources: 170 sen/minute

  • Late Game (2940 XP/minute): This grind becomes available during the first invasion (once you've defeated Genichiro Ashina,Folding Screen Monkeys,Guardian Ape,andIllusory Monk). You'll need to equip Bloodsmoke Ninjutsu. From the Ashina Castle - Antichamber idol, start by using Ceremonial Tanto if you have it, then run through the door to the antechamber and walk up behind the Interior Ministry Ninja on the walkway and backstab him. Jump down to the floor below (you'll take some fall damage but it's fine), then backstab one of the two. Use Bloodsmoke Ninjutsu to backstab the other as well, then use Homeward Idol and repeat.

    Additional resources: 300 sen/minute,Scrap Iron,Scrap Magnetite,Adamantite Scrap,Gokan’s Sugar,Contact Medicine,Pacifying Agent,Lump of Fat Wax

  • Late Game (2890 XP/minute): From the Feeding Grounds idol, jump towards the bridge overlooking the lake, run behind the Okami Warrior, and backstab it as it stands up. Then run back to the idol, rest, and repeat.

    Additional resources: 350 sen/minute, Scrap Magnetite, Adamantite Scrap, Pellet, Mibu Balloon of Soul

  • Late Game (3770 XP/minute): This grind becomes available once you get Father's Bell Charm and kill Juzou the Drunkard in the second memory. From the Hirata Audience Chamber sculptor's idol, behind you as you sit at the idol, aBlue Spear Monk will round the corner immediately after load in or rest at the idol. Run towards him, slowing to a walk when you get close, and backstab him. Once he's dead, run right back to the idol, rest, and repeat.

    This can take some finesse to get just right, butonce you get the hang of it you can kill him and reset very quickly, making this the most efficient XP grind in the game, and possibly the most efficient sen grind as well.

    Additional resources: 560 sen/minute,Scrap Iron,Scrap Magnetite,Adamantite Scrap,Gokan's Sugar

  • Late Game (~6000 XP/minute) Available after Ashina Castle is attacked for the second time and set on fire. Start at the Outskirts Wall - Stairway in Ashina Outskirts. Grapple onto the tower and deathblow the guard from behind. Jump down and deathblow the guard below the tower. Run through the gate and deathblow the guard standing to the right. Deathblow the closer of the two enemies walking up the stairs (most of the time the one with the flamethrower). Kill the last remaining enemy on the stairs (they will often hear you killing the enemy before but they have low posture, so killing them is easy if they're alone). Run back to the Idol by grappling onto the left part of the roof, rest and repeat.

    The enemy with the flamethrower gives 1324 XP, the other four give 662 XP each. That makes 1324 + 4 * 662 = 3972 XP per round. One round takes about 40 seconds which makes about 5958 XP/minute in total (NG without Kuro's Charm buff).

    Additionally you'll get 692 Sen per round (NG, Most Virtuous Deed, no other Sen buffs), diverse items and upgrade materials dropped by Red Guards, most notably Fulminated Mercury (didn't measure this exactly but about one every other round; also Most Virtuous Deed and no other drop-rate buffs)

Death and Experience

Players will find that if they die, there's a chance that they will lose 50% of their carried "Sen" (gold) and experience that has not consolidated into a Skillpoint (so anything that is in the experience bar rather than the number).

  • A mechanic called Unseen Aid prevents loss upon death.
  • Players can mitigate their losses by purchasing Purses, that carry their Sen for them.

Enemy Experience Details

Enemies give varied amounts of XP, and can be farmed to strengthen your character if struggling with a specific section of the game.

  • 2 palace nobles+ okami elite (fountainhead palace) - 2120 XP
  • Purple Interior Ninja (Mibu Village) - 784 XP
  • Dual-wielding Red Guard (Ashina Castle) - 686 XP
  • Phantom Fencer (Abandoned Dungeon, Senpou Temple, Mibu) - 620 XP
  • Elder Monkey (Sunken Valley) - 322 XP
  • Sunken Valley Shotgun - 297 XP
  • Bell Taro Troop (Ashina Castle, Mibu) - 186 XP
  • Immortal Monk (Senpou) - 165 XP
  • Enemy Name - ????? XP
Skill Points and Experience | Sekiro Shadows Die Twice Wiki (2024)
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